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This commercial shows that people are figuring out how crappy Mcdonald's food is for their health, And that people are learning to eat better. Mcdonalds is just trying to recover from their sales drop by making dumb gimmicks. This is the most pathetic attempt by a company to save itself. Why did you choose this commercial to review? I think independent work can be just as good as large projects if the person has enough time. I would love to be able to make games the way I want, whatever way I want them. What do you think it would be like to work in a 3D Design environment like the one you reviewed.Īs far as I know, this game was made independently by Scott.How do you see design professionals working together in this design studio.
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Although the games creator, Scott Cawthon, also made a series of 2D adventure styled games.
What other branches of design do you see in use in the studio.įive nights at Freddy's is an indie solo developed game, and is not made in a studio. 2D Easter eggs and these 8-bit games are the only way to understand the games history, instead of only 3D gaming. There are a series of mini games made in 2D 8-bit to the story across. Summarize the changes in computer technology described in the video series and how the technology is being used to change what is possible in 3D Design.ĭescribe how 3D design is combined with other genres of design to create a complete immersive and interactive environment. Also, I can't think of another 3D game that was fun enough to be mentioned in a school project. The models are scary, I like the game play in both the first game and the second, and I like how big the fandom is. I've been playing this game and I like it a lot. Why were you interested in reviewing this game? The basic idea of the game is to point and click for survival. It's a 3D horror game on steam that was released on steam last year. I want to talk about Five Nights at Freddy's. Introduce the 3D video game you will be reviewing. How was design technology was used to create those moods or feelings?ĭiscuss how you believe CGI technology (2D and/or 3D) was used in two of the most impressive scenes from the film. What moods or feelings are expressed in this film? What does the director do with the film to grab your attention in the scene you described in #1.įrom what you have learned in this class, What CGI technology do you see being used in this short film? What is the first thing to really grab your attention in this film? The CGI modeled prison at the end was another good use of their technology. It actually looked like she was really teleporting from staircase to staircase. The technology used in the staircase scene worked really well. The mood was only really set by the acting, the setting helped make the main character's situation seem hopeless.ĭiscuss how you believe CGI technology (2D and/or 3D) was used in two of the most impressive scenes from the film. The film gives off a feeling determination the main character is determined to break free.
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The CGI was the first thing about this short film that made me impressed with it.The CGI was a big part of the film, like with most syfy films However The directing of the film makes the protagonist's physical ability her main weapon, instead of her portal gun.Ī software similar to blender was used for the portal gun and to make the portals themselves. eventually finding her only way to escape, a portal gun. The main character wakes up from her dazed, heavy sleep to find herself locked up in an other-worldly prison. Portal, by Dan Trachtenberg, is a science fiction short film with eye catching CGI.